Today a Trial version of the Wi Browser (developed by Opera) was released.
I read somewhere that it won't have javascript implement yet, but that is, fortunately, not true.
It works just fine.
I didn't have too much time play around with it today.
But what I have seen so far looks really good.
I tried some of dojo.gfx demos, for example the clock:
Clock demo (SVG seems to work, too).
I also tried some Ajax examples and didn't find anything that doesn't work
(didn't had the time to try any of the other dojo examples yet).
Meebo (meebo.com) was a little too much for the Wii, at least I couldn't send messages to others,
the double click on a contact didn't work.
If you want to try it for yourself, you first need to press "2" on the Wiimote to enter the "other" mode
(however it is called), then enter your login, then press "2" again then connect. If you don't do
it that way (entering the information in the normal mode) the virtual keyboard just disappears, at least
it was like that for me.
On thing bothered me since the browser was first announced: What if you only have the "A" button to click
and can't use any of the other buttons? With more than one button it's much easier to make javascript
applications and to make games (with flash or js/dom) other than just pointing.
I set up a little test page to try if the other buttons can be checked, and was surprised, it sends a keycode
for every button on the Wiimote (well except for the "A" button, as it is used liked the left mouse button).
Here are the keycodes:
-: 170
B: 171
1: 172
2: 173
+: 174
Up: 175
Down: 176
Right: 177
Left: 178
Here the test page: http://wii.n-serv.net/test.htm (does not do anything in Firefox and IE)